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0000000..986af51 Binary files /dev/null and b/addons/godotopenxrvendors/.bin/windows/template_debug/x86_64/libgodotopenxrvendors.dll differ diff --git a/addons/godotopenxrvendors/.bin/windows/template_release/x86_64/libgodotopenxrvendors.dll b/addons/godotopenxrvendors/.bin/windows/template_release/x86_64/libgodotopenxrvendors.dll new file mode 100644 index 0000000..42cf549 Binary files /dev/null and b/addons/godotopenxrvendors/.bin/windows/template_release/x86_64/libgodotopenxrvendors.dll differ diff --git a/addons/godotopenxrvendors/.gitignore b/addons/godotopenxrvendors/.gitignore new file mode 100644 index 0000000..e269e91 --- /dev/null +++ b/addons/godotopenxrvendors/.gitignore @@ -0,0 +1,2 @@ +# Ignore copies of the binaries Godot makes at startup +.bin/windows/*/*/~*.dll diff --git a/addons/godotopenxrvendors/GodotOpenXRVendors_CHANGES.md b/addons/godotopenxrvendors/GodotOpenXRVendors_CHANGES.md new file mode 100644 index 0000000..93863bf --- /dev/null +++ b/addons/godotopenxrvendors/GodotOpenXRVendors_CHANGES.md @@ -0,0 +1,80 @@ +# Change history for the Godot OpenXR loaders asset + +## 3.1.2 +- Fix passthrough sample color map display bug +- Fix the issue preventing overridden vendor options from being updated + +## 3.1.1 +- Emit correct signal from `OpenXRFbSpatialEntity.erase_from_storage()` +- Only add the `LAUNCHER` category if "Show in App Library" is enabled + +## 3.1.0 +- Fix wall, floor and ceiling collision shapes with Jolt physics +- Add option to enable permissions necessary for sharing of Meta's spatial anchors +- Fix crash when attempting to create a spatial anchor too early +- Reworked geometric algebra used by Meta body tracking extension +- Remove deprecated "Contextual" boundary mode on Meta Quest +- Add two modes of Pico hand tracking to selectable export features +- Fix `OpenXRFbPassthroughExtensionWrapper` from wiping out the next pointer chain for system properties +- Update OpenXR to Khronos 1.1.41 release +- Add a project setting to enable/disable automatic requests for runtime permissions +- Add export profile for Magic Leap 2 + +## 3.0.1 +- Fixed hand tracking issue + +## 3.0.0 +- Merge GDExtension into a single implementation +- Upgrade Android, Gradle, Godot and Kotlin dependencies +- Add XR_FB_face_tracking support +- Update to OpenXR 1.0.34 headers +- Add XR_FB_render_model extension wrapper and OpenXRFBRenderModel node +- Add XR_FB_passthrough extension wrapper +- Add XR_FB_hand_tracking_mesh extension wrapper and OpenXRFbHandTrackingMesh node +- Add XR_FB_hand_tracking_aim support +- Update Meta OpenXR mobile SDK to version 62 +- Add a developer-facing API for interacting with scene anchors +- Add support for developer-created spatial anchors via XR_FB_spatial_entity +- Add XR_FB_hand_tracking_capsules extension wrapper +- Add OpenXRFbPassthroughGeometry node +- Add OpenXRMetaPassthroughColorLut +- Add feature flags to Khronos loader for HTC +- Add XR_HTC_passthrough extension wrapper +- Add manifest entries to Pico and switch Pico to using the Khronos Loader +- Add Meta Passthrough tutorial doc + +## 2.0.3 +- Migrate the export scripts from gdscript to C++ via gdextension +- Manually request eye tracking permission if it's included in the app manifest +- Change how singletons are accessed +- Fix the plugin version for the export plugins +- Add OpenXR extension wrappers for fb_scene, fb_spatial_entity, fb_spatial_entity_query, fb_spatial_entity_container + +## 2.0.0 +- Update to the new Godot 4.2 Android plugin packaging format +- Update the plugin to Godot v2 Android plugin +- Update to the Godot 4.2 Android library +- Add warning when multiple loaders are selected +- Add configs for the OpenXR Eye gaze interaction extension +- Add the ability to customize supported Meta devices +- Add support for Quest 3 devices +- Update the directory structure for the v2 plugin +- Update Meta OpenXR mobile SDK to version 57 +- Update the java version to 17 +- Rename the plugin to 'Godot OpenXR Vendors' +- Add godot-cpp dependency +- Add OpenXR 1.0.30 headers +- Add support for the Meta scene capture API (Donated by [Migeran](https://migeran.com)) + +## 1.1.0 +- Update Meta OpenXR loader to version 54 +- Update PICO OpenXR loader to version 2.2.0 +- Bump dependencies versions to match the latest Godot 4.x stable version (v4.0.3) + +## 1.0.0 +- First version +- Added support for Meta Quest loader +- Added support for Pico loader +- Added support for Khronos loader (Magic Leap 2, HTC, etc.) +- Added support for Lynx loader +- Add logic to automatically publish the Godot OpenXR loaders libraries to mavencentral on release diff --git a/addons/godotopenxrvendors/khronos/LICENSE b/addons/godotopenxrvendors/khronos/LICENSE new file mode 100644 index 0000000..6b0b127 --- /dev/null +++ b/addons/godotopenxrvendors/khronos/LICENSE @@ -0,0 +1,203 @@ + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + diff --git a/addons/godotopenxrvendors/meta/LICENSE.txt b/addons/godotopenxrvendors/meta/LICENSE.txt new file mode 100644 index 0000000..6516fa3 --- /dev/null +++ b/addons/godotopenxrvendors/meta/LICENSE.txt @@ -0,0 +1,3 @@ +Copyright © Facebook Technologies, LLC and its affiliates. All rights reserved. + +Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at https://developer.oculus.com/licenses/oculussdk/ \ No newline at end of file diff --git a/addons/godotopenxrvendors/pico/LICENSE b/addons/godotopenxrvendors/pico/LICENSE new file mode 100644 index 0000000..6b0b127 --- /dev/null +++ b/addons/godotopenxrvendors/pico/LICENSE @@ -0,0 +1,203 @@ + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. 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In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + diff --git a/addons/godotopenxrvendors/plugin.gdextension b/addons/godotopenxrvendors/plugin.gdextension new file mode 100644 index 0000000..c215b51 --- /dev/null +++ b/addons/godotopenxrvendors/plugin.gdextension @@ -0,0 +1,18 @@ +[configuration] + +entry_symbol = "plugin_library_init" +compatibility_minimum = "4.3" +android_aar_plugin = true + +[libraries] + +android.debug.arm64 = "res://addons/godotopenxrvendors/.bin/android/template_debug/arm64/libgodotopenxrvendors.so" +android.release.arm64 = "res://addons/godotopenxrvendors/.bin/android/template_release/arm64/libgodotopenxrvendors.so" +android.debug.x86_64 = "res://addons/godotopenxrvendors/.bin/android/template_debug/x86_64/libgodotopenxrvendors.so" +android.release.x86_64 = "res://addons/godotopenxrvendors/.bin/android/template_release/x86_64/libgodotopenxrvendors.so" +macos.debug = "res://addons/godotopenxrvendors/.bin/macos/template_debug/libgodotopenxrvendors.macos.framework" +macos.release = "res://addons/godotopenxrvendors/.bin/macos/template_release/libgodotopenxrvendors.macos.framework" +windows.debug.x86_64 = "res://addons/godotopenxrvendors/.bin/windows/template_debug/x86_64/libgodotopenxrvendors.dll" +windows.release.x86_64 = "res://addons/godotopenxrvendors/.bin/windows/template_release/x86_64/libgodotopenxrvendors.dll" +linux.debug.x86_64 = "res://addons/godotopenxrvendors/.bin/linux/template_debug/x86_64/libgodotopenxrvendors.so" +linux.release.x86_64 = "res://addons/godotopenxrvendors/.bin/linux/template_release/x86_64/libgodotopenxrvendors.so" diff --git a/project.godot b/project.godot index e0ab4d9..fd7d9b5 100644 --- a/project.godot +++ b/project.godot @@ -42,6 +42,3 @@ openxr/foveation_level=3 openxr/foveation_dynamic=true shaders/enabled=true -[editor_plugins] - -enabled=PackedStringArray("res://addons/godotopenxrvendors/plugin.cfg")