[gd_scene load_steps=4 format=3 uid="uid://webcam_quad"] [ext_resource type="Script" path="res://scripts/webcam_display.gd" id="1"] [sub_resource type="QuadMesh" id="QuadMesh_1"] size = Vector2(0.8, 0.6) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(1, 1, 1, 1) shading_mode = 0 disable_ambient_light = true disable_fog = true [node name="WebcamQuad" type="MeshInstance3D"] mesh = SubResource("QuadMesh_1") material_override = SubResource("StandardMaterial3D_1") script = ExtResource("1")