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cleanup bsim4 prototypes

rlar 15 years ago
parent
commit
25a8ea2f44
  1. 6
      ChangeLog
  2. 2
      src/spicelib/devices/bsim4/b4geo.c
  3. 6
      src/spicelib/devices/bsim4/b4noi.c
  4. 2
      src/spicelib/devices/bsim4/b4temp.c

6
ChangeLog

@ -1,3 +1,9 @@
2011-06-22 Robert Larice
* src/spicelib/devices/bsim4/b4geo.c ,
* src/spicelib/devices/bsim4/b4noi.c ,
* src/spicelib/devices/bsim4/b4temp.c :
cleanup bsim4 prototypes
2011-06-22 Robert Larice
* src/frontend/commands.c ,
* src/frontend/misccoms.h ,

2
src/spicelib/devices/bsim4/b4geo.c

@ -21,7 +21,7 @@
* for multi-fingers and varous GEO and RGEO options.
*/
int
static int
BSIM4NumFingerDiff(
double nf,
int minSD,

6
src/spicelib/devices/bsim4/b4noi.c

@ -28,17 +28,13 @@
#include "const.h"
extern void NevalSrc();
extern void NevalSrc2(); /* for tnoiMod=2 (v4.7) */
extern double Nintegrate();
/*
* WDL: 1/f noise model has been smoothed out and enhanced with
* bulk charge effect as well as physical N* equ. and necessary
* conversion into the SI unit system.
*/
double
static double
Eval1ovFNoise(
double Vds,
BSIM4model *model,

2
src/spicelib/devices/bsim4/b4temp.c

@ -50,7 +50,7 @@
} \
}
int
static int
BSIM4DioIjthVjmEval(
double Nvtm, double Ijth, double Isb, double XExpBV,
double *Vjm)

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