diff --git a/index.html b/index.html
index 1802c0b..dc5923a 100644
--- a/index.html
+++ b/index.html
@@ -1262,7 +1262,9 @@
margin-top: 8px;
}
.login-card {
- background: rgba(255, 255, 255, 0.95);
+ background: rgba(255, 255, 255, 0.85);
+ backdrop-filter: blur(10px);
+ -webkit-backdrop-filter: blur(10px);
padding: 30px;
border-radius: 16px;
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.3);
@@ -1292,7 +1294,7 @@
position: absolute;
width: 80px;
height: 80px;
- transition: transform 0.3s ease;
+ transition: left 4s ease-in-out, top 4s ease-in-out, transform 0.3s ease;
}
.login-monster img {
width: 100%;
@@ -11138,6 +11140,7 @@
// Login screen animated monsters background
const loginMonsterAnimations = ['idle', 'attack', 'skill', 'flipy', 'flipz', 'shrink_grow'];
let loginMonstersInterval = null;
+ let loginMonstersWanderInterval = null;
async function initLoginMonsters() {
const container = document.getElementById('loginMonstersBg');
@@ -11159,8 +11162,8 @@
console.log('Using fallback monster IDs for login screen');
}
- // Create 8-12 monsters at random positions
- const numMonsters = 8 + Math.floor(Math.random() * 5);
+ // Create 16-24 monsters at random positions
+ const numMonsters = 16 + Math.floor(Math.random() * 9);
for (let i = 0; i < numMonsters; i++) {
const monsterId = monsterIds[Math.floor(Math.random() * monsterIds.length)];
const monster = document.createElement('div');
@@ -11173,9 +11176,21 @@
container.appendChild(monster);
}
- // Start random animations
+ // Start random animations and wandering
animateLoginMonsters();
+ wanderLoginMonsters();
loginMonstersInterval = setInterval(animateLoginMonsters, 2500);
+ loginMonstersWanderInterval = setInterval(wanderLoginMonsters, 3000);
+ }
+
+ function wanderLoginMonsters() {
+ const monsters = document.querySelectorAll('.login-monster');
+ monsters.forEach(monster => {
+ // 30% chance to wander each cycle
+ if (Math.random() > 0.3) return;
+ monster.style.left = `${Math.random() * 90}%`;
+ monster.style.top = `${Math.random() * 85}%`;
+ });
}
function animateLoginMonsters() {
@@ -11213,6 +11228,10 @@
clearInterval(loginMonstersInterval);
loginMonstersInterval = null;
}
+ if (loginMonstersWanderInterval) {
+ clearInterval(loginMonstersWanderInterval);
+ loginMonstersWanderInterval = null;
+ }
}
// Initialize login monsters when page loads