Skill Selection System:
- Added 3 new alternative skills (quick_step, second_wind, finish_line_sprint)
- Created SKILL_POOLS for level 2, 3, 5 skill choices
- Added skill choice modal on level up
- Players now choose 1 of 2 skills at milestone levels
- Combat UI shows only unlocked skills
- Character sheet displays learned skills
Monster Database Migration:
- Renamed "Discarded GU" to "Moop" (Matter Out Of Place)
- Created monster_types table for storing monster definitions
- Added CRUD methods for monster types
- Added /api/monster-types endpoint
- Frontend now loads monster types from API
- Auto-seeds Moop monster on first run
- Ready for admin UI and multiple monster types
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>