12 Commits (85ff08537bfb61d1053923016fac53007c04e86f)

Author SHA1 Message Date
melancholytron 47a8ec2895 Create fresh material in webcam_display instead of duplicating 3 weeks ago
melancholytron e1dc0e7345 Fix shared material bug: duplicate material per webcam quad instance 3 weeks ago
melancholytron cce63b9f65 Add triple camera view: head + left/right wrist cameras 3 weeks ago
melancholytron 9280e74b24 Fix hand joint mapping: skip PALM instead of WRIST for dex-retargeting 3 weeks ago
melancholytron 31169b6024 Fix wrist rotation + enable finger tracking via XRHandTracker 3 weeks ago
melancholytron f5bf1c6b09 Fix body tracking joint indices (Meta→Godot enum) + IK elbow constraints 3 weeks ago
melancholytron 944498b0bd Add per-joint scale+offset calibration, hand tracker wrist, calibration tools 4 weeks ago
melancholytron 9dcf950f2a Add in-VR numpad for IP/port input, update default server to 10.0.0.77 4 weeks ago
melancholytron 579875413f Add retargeting bridge for Isaac Sim teleoperation 4 weeks ago
melancholytron baffbb7739 Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support 1 month ago
melancholytron 8afe9ac201 Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1 1 month ago
Joe DiPrima 321ae3c322 Initial commit: Native Quest 3 teleop app with body tracking 1 month ago