- Bundle godotopenxrvendors addon (Meta, Khronos, Pico, MagicLeap)
for self-contained repo — no manual plugin download needed
- Remove stale editor_plugins section from project.godot
(GDExtension auto-loads via plugin.gdextension, not plugin.cfg)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Godot 4.3 project for Quest 3 that replaces the browser-based WebXR
teleoperation with a native app using XR_FB_body_tracking (70 joints).
Key advantage: chest-relative wrist tracking eliminates head-position
subtraction artifacts and decouples body rotation from arm control.
Godot app: body_tracker.gd, teleop_client.gd, webcam_display.gd
Robot server: teleop_server.py (WebSocket, replaces Vuer ~900→~250 lines)
Drop-in wrapper: native_tv_wrapper.py (compatible with teleop_hand_and_arm.py)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>