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melancholytron
579875413f
Add retargeting bridge for Isaac Sim teleoperation
Adds a joint retargeting bridge that converts Quest 3 body tracking
data into G1 robot joint commands for Isaac Sim via CycloneDDS.
- Extend body_tracker.gd with 8 body joint transforms (56 floats)
- Extend teleop_server.py with body_joints_shared memory
- Add retarget_bridge.py: body retargeting, hand mapping, DDS publishing
- Add launch_bridge.py: one-command launcher for sim + bridge
- Update requirements.txt with unitree-sdk2py dependency
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
4 weeks ago
addons/ godotopenxrvendors
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
android
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
build
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
models
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
scenes
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
scripts
Add retargeting bridge for Isaac Sim teleoperation
4 weeks ago
server
Add retargeting bridge for Isaac Sim teleoperation
4 weeks ago
.gitignore
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
Main.gd
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
Main.gd.uid
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
Main.tscn
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
SETUP.md
Update SETUP.md with current architecture and technical notes
1 month ago
export_presets.cfg
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
icon.svg
Initial commit: Native Quest 3 teleop app with body tracking
1 month ago
openxr_action_map.tres
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
project.godot
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago